Hello!
I am currently Senior Lecturer and Discipline Coordinator of Immersive Media in the School of Social Sciences, Media, Film and Education at Swinburne University of Technology, Melbourne, Australia.
I am an internationally experienced, published and awarded academic and creative practitioner working at the intersections of art, design and digital technology.

My interdisciplinary background spans visual effects, film, games, animation and digital design. I am a creative problem solver, highly experienced educator and creative-practice researcher who takes a human-centred approach to projects. 
I work with real-time technology to develop immersive and interactive experiences.
Publications
Schleser, M., Remedios, D. J., Berrett, J., & Mathew, D. J. (2024). Imaginative storytelling – novel immersive production practices and processes for mobile cinematic, interactive 360-degree and real-time VR. Media Practice and Education, 1–19. https://doi.org/10.1080/25741136.2024.2426076
Berrett, J. De Kruiff, A. Pedell, S. Reilly, A. (2022) Augmented assistive technology: the importance of tailoring technology solutions for people living with dementia at home. International Journal of Human-Computer Studies. doi.org/10.1016/j.ijhcs.2022.102852
Berrett, J. (2018) Media architecture: Content with purpose for the public. In Proceedings of the Media Architecture Biennale Conference 2018, Beijing China. doi.org/10.1145/3284389.3284390
Non-Traditional Research Outputs
Berrett, J. Pedell, S. Taffe, S. (2022) Three Corners of the City, Real-Time Data Visualisation, Bunjil Place, Narre Warren, Melbourne.
Berrett, J. Quinn, G. (2019) The Dome, Lightweight Structures and Projection Mapping GradX Design Futures 2019 Exhibition, Swinburne University of Technology, Melbourne.
Berrett, J. (2018) Watershed, Data-Driven Projection Mapping, Melbourne Knowledge Week 2018, The Hub, Meat Market, North Melbourne.
Burry, J. Trikojus, B. Berrett, J. Favilla, S. Marshall, J. (2018) Rendering the Invisible, Visible, GPU Rendering for Media Wall, 664 Collins Street, Melbourne.
Pedell, S. Berrett, J. Murphy, A. Panlook, C. (2017) NDIS for Adults and Children, Health Animation, AccessHC, Melbourne.
Conference and Symposia Presentations
Schleser, M. Berrett, J. Remedios, DJ. Segar, A. R. Mathew, D. J. Moses, W. S. (2024) New Directions & Creative Developments in XR. Panel Discussions
Berrett, J. Pedell, S. Taffe, S. (2024). Three Corners of the City: Engaging the Community with Smart City Data Revealing Hidden Creatures through Community Movement. Demonstration. OzCHI 2024
Berrett, J. (2022) Exploring Motion Graphics through Real-Time Virtual Reality, Live Xinema IV, University of Nottingham, United Kingdom.
Schleser, M. Berrett, J. Remedios, DJ. (2022) Immersive Storytelling, XII International Image Festival, International Academic Forum, Department of Visual Design, Manizales, Colombia.
Berrett, J. (2022) Motion Graphics & Real-Time Rendering, EyeMyth, India.
Schleser, M. Berrett, J. Remedios, DJ. (2021) Immersive Storytelling, Immersive Storytelling Symposium, Convergence. University of Nottingham, United Kingdom.
Schleser, M. Berrett, J. Remedios, DJ. (2021) Creative Practice Research: Explorations in VR & XR, International Moving Image Cultures Conference, Universitas Pelita Harapan & Universitas Multimedia Nusantara, Indonesia.
Berrett, J. (2018) Media architecture: Content with purpose for the public. Media Architecture Biennale Conference 2018, Beijing China.
Invited Talks
2024, Gen-AI Global Community of Practice: Inaugural Event with University of Swinburne and University of Texas San Antonio, Online
2023, Smart City Visualisation, Webinar, Australian Smart Communities Association, Melbourne, Australia.
2021, Dynamic Data Art, Casey Innovation Festival, Melbourne, Australia.
2020, Motion Design: A Visual Evolution, Liaoning Communication University, China.
2019, Tools and Techniques for Digital Placemaking, Place Week, The University of Melbourne, Melbourne, Australia.
2018, Academic Research for Design, VeGA Camp, Hochschule der Medien, Stuttgart, Germany.
2018, Animation Schools Exchange, FMX Conference, Stuttgart, Germany.
2018, Interactive Media, GameZone, Hochschule der Medien, Stuttgart, Germany.
2017, International Guest Speaker, Akademie Mode & Design, Düsseldorf Germany.
2017, Motion Design and Character Movement, Köln International School of Design, Köln, Germany.
2017, International Guest Speaker, Köln International School of Design, Köln, Germany.
2017, International Guest Speaker, Hochschule der Medien, Stuttgart, Germany.
Awards
2022, Three Corners of the City, Best in Category (Digital Design), Victorian Premier's Design Awards.
2022, Three Corners of the City, Winner (Game Design and Animation), Australian Good Design Awards.
2022, Three Corners of the City, Winner (Graphic Design/Interactive Design), DNA Paris Design Awards.
2019, Swinburne, Outstanding Academic Teacher, Swinburne University of Technology.
2018, Swinburne, Vice-Chancellors Industry Engagement Award, Highly Commended, Swinburne University of Technology.
2017, Swinburne, Outstanding Academic Teacher, Swinburne University of Technology.
2017, Swinburne, Dean's Award - Teaching and Learning, Swinburne University of Technology.
2016, Swinburne, Excellent Academic Teacher, Swinburne University of Technology.
2015, Swinburne, Outstanding Academic Teacher, Swinburne University of Technology.
2013, Swinburne, Excellence in Teaching, Faculty of Design, Swinburne University of Technology.
2012, Swinburne, Excellence in Teaching, Faculty of Design, Swinburne University of Technology.
2010, National, Red Dot Award: Communication Design, Mission H2O., Swinburne University of Technology.
2008, National, Victorian Premier’s Design Awards, Cultural Multimedia Design, Mission H2O., Swinburne University of Technology.
Selected Media
Motion art captures city life and multiple design awards, Swinburne News, 2023. swinburne.edu.au/news/2023/03/motion-art-captures-city-life-and-multiple-design-awards/

Student videos guide cancer patients through treatment, Swinburne News, 2023. swinburne.edu.au/news/2023/01/Student-videos-guide-cancer-patients-through-treatment/

Interactive motion design improving the health of Melbourne’s water, Swinburne News, 2020. swinburne.edu.au/news/2020/08/motion-design-melbourne-water/
Digital projection lights up Melbourne Knowledge Week, Swinburne News, 2018. swinburne.edu.au/news/2018/08/digital-projection-lights-up-melbourne-knowledge-week/
Roles
2023-Present, Discipline Coordinator, Immersive Media, Swinburne University of Technology.
2023-Present, Senior Lecturer, Immersive Media, Swinburne University of Technology.
2019-2023, Discipline Coordinator, Motion Design, Swinburne University of Technology.
2018-Present, Leader, Public Media Spaces, Swinburne University of Technology.
2017-Present, Human-Centred Designer & Researcher, Centre for Design Innovation - Future Self & Design Living Lab, Swinburne University of Technology.
2018-2019, Innovation Precinct Fellow, Swinburne University of Technology.
2016-2017, Victorian Council Member, Australian Graphic Design Association.
2014-2023, Lecturer, Digital Media Design / Motion Design, Swinburne University of Technology.
2013-2014, Sessional Lecturer in Animation and Interactive media, RMIT University.
2009-2013, Sessional Lecturer in Design, Swinburne University of Technology.
2007-2008, Visual Effects Artist, Absentlight
2006-Present, Freelance Motion Design and Interactive Media, James Michael Berrett
Teaching and Convening
Present (Swinburne University of Technology, Melbourne, Australia)
MDA10017 Experiencing Immersive Media: AR, VR and Mixed Reality
MDA20029 Immersive Media Design and Production
DIG20001 Digital Narratives
MDA30020 Media and Communications Industry Project
MDA80010 Immersive Media Experience
MDA20030 Communicating with AI

Past (Swinburne University of Technology, Melbourne, Australia)
DDM30001 Motion Design Capstone Project (Formerly Digital Media Design Capstone Project)
DDM30005 Motion Design New Technologies (Formerly Digital Media Design New Technologies)
DDD30022 Motion Graphics Project
DDD20023 3D Character Modelling
DDM20007 Post Production for Digital Video
DDM20003 Digital Video Camera Techniques
DDM10006 Typography for Screen and Motion
DDM10005 Imaging for Narrative and Storyboards
DDD20022 3D Modelling for Objects and Environments
DDD20028 3D Character Design and Animation
DDD60011 Studio 2: Design Principles
DDD60005 Animation and Motion Graphics
DES10022 Design for Multimedia 2
HDMMD321 Individual Research Project
HDMMD322 Multimedia Design: Advanced Technology
HDMMD312 Multimedia Design: New Technologies

Past (RMIT University, Melbourne, Australia)
VART3575 Animation and Interactive Media Major Project
VART2988 3D Animation 1
VART2990 3D Animation 2
VART2992 Advanced 3D
VART2991 Animation Studio (3D)
COSC2182 Advanced 3D Imaging and Animation
Media Architecture Biennale, China
Media Architecture Biennale, China
Teaching, Swinburne University of Technology
Teaching, Swinburne University of Technology
Place Week, The University of Melbourne
Place Week, The University of Melbourne